12
principles of animation
In animation there are apparently 12 main
principles or rules to making an appealing and effective animation. These rules
were apparently developed in Disney studios and must be well acknowledged as
there are many sources online which explain them in detail. Here
is one example http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html
The
twelve rule are
-Squash and stretch
-Anticipation
-Staging
-Straight ahead and pose to pose animation
-Follow through and overlapping action
-Slow-out and slow-in
-Arcs
-Secondary action
-Timing
-Exaggeration
-Solid drawing
-Appeal
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