Monday, 15 February 2016

12 principles of animation

In animation there are apparently 12 main principles or rules to making an appealing and effective animation. These rules were apparently developed in Disney studios and must be well acknowledged as there are many sources online which explain them in detail. Here is one example http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html

The twelve rule are

-Squash and stretch
-Anticipation
-Staging
-Straight ahead and pose to pose animation
-Follow through and overlapping action
-Slow-out and slow-in
-Arcs
-Secondary action
-Timing
-Exaggeration
-Solid drawing
-Appeal


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