Zoetrope
Below are examples of zoetrope
animations.
Original titles:
-Melting POP © Alexandre
DUBOSC
-Hawk zoetrope
-Melting POP © Alexandre
DUBOSC
Observations:
Assets used
-Unlike animation as we know it today zoetropes
predate film animation and use a clever method of rotating multiple still
images then impeding the viewers vision with an outer cylinder with slits, to
create the illusion of movement. The examples I have picked out are very
different in terms of assets and style but are fundamentally the same form of
animation. The first video is a 3D model
of what looks to be a cake, in keeping with that theme all the animated details
are either made of chocolate or are in some way food related, such as the
popcorn and coffee. Even when animated the characters appear to be eating which
further connects the aesthetical look to the subject of the animation. The
second video is a lot less elaborate and is more traditional in terms of what a
zoetrope is. The only assets used are the still images of a
hawk, lighting and a rotating mechanism. The minimalistic black & white
design matches the sombre movement of the hawk.
How it was shot
-The first video was shot quite
dynamically, giving the viewer the opportunity to examine each feature of the
model in detail. As the model didn’t have the same outer cylinder like
traditional zoetropes, it
is likely the animator made slight rotations and took photos with each movement
thus making it a stop frame animation. Like the whiteboard animations before,
it had consistent studio lighting and a still camera to make the animation look
as smooth as possible. The second video was shot not as an animation, but
someone viewing an animation. It gave a good look into how a zoetrope actually
works, this is because the camera operator looks at it from an angle with and
without the cylinder. Though this video was not a set up animation it does give
a good perspective on how animation works.
-
Aesthetics
-Effective for showing multiple movements
at the same time
-As stated before the first video keeps
the theme of food and relates the action of the animation with the overall
aesthetic seamlessly. The bright colours also compliment the silly playful
nature of the animation.
-The second is fittingly dark and quiet
which matches the hawk and its movements well.
Replicating
zoetrope style
Equipment used
Choices made
-Like the first video I saw, I intended to
create a 3D zoetrope animation. Unfortunately I was unable to make a fully
functioning, rotating model because of time constraints, however I was able to
effectively replicate how the animation style works using play dough. Rather
than slowly moving the model like Claymation I crafted five separate models to
individually take pictures of, this was done because it accurately mimics what
a zoetrope does. Play dough was used because it is a relatively easy substance
to mould.
-My animation was intended to focus more
so on the process of replicating the zoetrope style rather than capturing a
particular aesthetical look. Therefore the models crafted are quite simplistic
in design. There was also a marker placed within the frame so I knew where to
place the next sequential model, this is because otherwise the models might
have awkwardly jumped around the frame rather than sit in place.
-
Changes made to colour scheme and
background
-As yellow play dough was all that was at
my disposal, colour alteration wasn’t really an option. However my only
intention was to capture a smooth animation therefore the colour of the play
dough made little difference. For the background I used a white sheet of paper.
This was to keep consistency and potentially capture the lighting better,
though once again I was relying on the basic room lights.
Comparison
-There were a great many differences in
the process of creating my animations in comparison to those I viewed before
hand.
-I did not have the same equipment found
in the first video such as a rotating model and appropriate lighting. Therefore
my animations seem severally limited in comparison. The lack of good lighting
makes the videos appear quite dark.
-My models didn’t take on a particular
aesthetic however my second animation of the moving lips may well have been
influenced by the first videos eating movements.
-I did not take dynamic shots as the first
video had, once again this is because I did not have as many animated objects
to feature though I could have shot the same objects from different angles.
-Sound was also incorporated into the
first video which was synced and fit the actions of the animation. This wasn’t
possible for mine as all my animations are put into a gif format.
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